![]() This is the case with emulators of most “modern” consoles, and though not much can be done about it, you should be aware of it, especially if you plan on upgrading your machine to run newer emulators.Įnabling VSync (a feature designed to ensure that the entire screen gets redrawn at the same instant–and commonly used to prevent “tearing” of the display when the camera pans in first-person shooter games) can cause considerable slowdown in PCSX2, and generally isn’t recommended, because modern emulators are much more CPU-intensive than GPU-intensive. The only game that I wish were a little less sluggish is God Hand, Capcom’s underappreciated quasi-masterpiece brawler, which struggles to move at more than 40 frames per second on my machine.įrameskip doesn’t help, unfortunately, because the GPU is scarcely taxed more than it would be in trying to render any early-aughts PC game the problem is the CPU struggling to keep the PS2’s multiple cores chattering together at a decent clip. ![]() PCSX2 in action.Some games don’t run especially well in PCSX2, but that list is by now relatively short and continues to get shorter. (If you’d like to tweak any more settings, consult the in-depth configuration guide available from the official forums). Close the menu, and you can run some games. In the unlikely event that anything goes wrong with a game you’re playing, come back here and disable these. The default settings there are a bit conservative, so check the Enable speedhacks box, turn the ‘EE Cyclerate’ and ‘VU Cycle Stealing’ options to 1, and enable the mVU Block Hack. Next, open Emulation Settings from the Config menu, and click the Speedhacks tab. From here, simply point it toward a PS2 BIOS image (such as SCPH10000.bin), and you’re all set.Ĭonfiguring the PCSX2 plug-ins.Once you’ve reached the main menu of the emulator, uncheck the Show Console option from the Miscellaneous settings menu, so that the emulator will stop neurotically printing a log of every step it takes. Later, if you have speed issues, check the use original PS2 resolution box conversely, if you have a powerful GPU and like high-res textures, set the ‘use Scaling’ dropdown to 5x or 6x the native resolution. You can leave the ‘D3D internal res’ alone (its description is somewhat misleading, and the default setting of 1024 by 1024 won’t lead to a particularly ugly or stretched display at any resolution). Of the available renderers, ‘Direct3D10 – Hardware’ will probably be quickest if your computer supports it, though Direct3D9 should work nearly as well for most games. Ideally you should be completely comfortable working in Linux (whatever flavor you choose as long as PCSX2 is compatible with it!) and you should have or be willing to develop the knowledge to debug various issues with the emulator in that environment.Check the Instructions field in CPU-Z.After you’ve determined which GS plug-in you want to use, configure it by clicking the Configure button next to the GS drop-down. ![]() ![]() We would like to take this opportunity to invite those of you with Linux experience to help the project out and become a Linux tester! Because of this we need testers for each of those platforms in order to be effective at developing for them.Ĭurrently we have a very problematic lack of testers on Linux. Before we do that however we need to ask for your help!Īs you probably know PCSX2 is cross platform and runs on Windows and Linux. Today's report is our first quarterly report and as such there are quite a lot of improvements and changes to go over. Hey everyone and welcome to another spectacular PCSX2 progress report! As you may have read in the last report we have moved from doing reports monthly to quarterly in order to better focus our manpower.
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